
Technical Designer
Sumit Bhandari
Projects
Lead Technical Designer
Team: 5

Dodge the Fog is an endless runner where the player runs through the streets of Edinburgh avoiding obstacles and using power ups to their advantage. Reach further into the city, Confront and defeat the Boss who has released the deadly fog into the city and continue to make your way through the city.
Technical Designer
Team: 3

Hell of a Shift is a 2D point-and-click simulation game where you join a game Studio as an Intern. Your role is to finish the tasks you’ve been given day to day, to be completed on time and manage your stress levels.

Level Design
Team: Solo
Honours project where I delve into level design focused on crafting a dynamic greybox competitive map for the tactical shooter VALORANT.
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Whispers in the Void

Game Design & Programming
Team: 2
Awaken aboard a desolate spaceship where solitude reigns supreme and cosmic horrors await your discovery.
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As you navigate the dimly lit corridors of the ship, eerie whispers and unsettling noises fill the air, hinting at the terrors that lurk just out of sight. ..

Level Design
Team: Solo
Honours project where I delve into level design focused on crafting a dynamic greybox competitive map for the tactical shooter VALORANT.
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Level Design
Team: Solo
Honours project where I delve into level design focused on crafting a dynamic greybox competitive map for the tactical shooter VALORANT.
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Level Design
Team: Solo
Honours project where I delve into level design focused on crafting a dynamic greybox competitive map for the tactical shooter VALORANT.
​
​
​

Level Design
Team: Solo
Honours project where I delve into level design focused on crafting a dynamic greybox competitive map for the tactical shooter VALORANT.
​
​
​

Level Design
Team: Solo
Honours project where I delve into level design focused on crafting a dynamic greybox competitive map for the tactical shooter VALORANT.
​
​
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